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== Port Lux Monsters==
 
== Port Lux Monsters==
   
:[[Crag Turtle]]
+
:[[Crag turtle]]
:[[Crag Crab]]
+
:[[Crag crab]]
:[[Crag Toad]]
+
:[[Crag toad]]
 
:[[Peryton]]
 
:[[Peryton]]
 
:[[Bugshark]]
 
:[[Bugshark]]
 
:[[Bugdolphy]]
 
:[[Bugdolphy]]
:[[Stone Gargoyle]]
+
:[[Stone gargoyle]]
 
:[[Ghoul]]
 
:[[Ghoul]]
:[[Phantom Walker]]
+
:[[Phantom walker]]
:[[Flame Hound]]
+
:[[Flame hound]]
:[[Dark Soldier]]
+
:[[Dark soldier]]
:[[Stone Golem]]
+
:[[Stone golem]]
:[[Dark Blader]]
+
:[[Dark blader]]
:[[Phantom Crew]]
+
:[[Phantom crew]]
   
   

Revision as of 09:51, 24 April 2008

Port Lux
[[Image:MapBG04|400x400px]]
Details
Description A small volcanic island which used to hold prisoners. The island grew in size every day due to the volcanic activity. The land was established as a battle colony by the armies of the Tower of Wise Men
Neighbors Fort Ruina, Lakeside
Level Req. Not specified
War Zone Not specified
Dungeons
available
Not specified


Port Lux NPC's

Eite (Weapon Shopkeeper)
Agris (Armour Shopkeeper)
Harper (Instructor)
Yerte (Core Alchemist)
Szulanski (Agent of Port Service)
Hampric (Grocer)
Morison (Officer)
Porter (Port Manager)
Levenson (Guard)
Reison (Guard)
Porus (Guard)

Port Lux Monsters

Crag turtle
Crag crab
Crag toad
Peryton
Bugshark
Bugdolphy
Stone gargoyle
Ghoul
Phantom walker
Flame hound
Dark soldier
Stone golem
Dark blader
Phantom crew


Port Lux Information

You can get the quests list here.
You can get a list of Port Lux monsters at this page.

The map-code and warp-code can be obtained if the player completed the following quest:
The Book of Apocalypse: Part 3 > The Last Knight (Lv50)