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Force Towers have multiple functions. There are 3 sizes of force towers; Small, Medium, and Large. Portable towers share the same properties and sizes as base towers.

Note: Portable towers can be purchased via the Grocer or the shop in war (at the front corner of each base) for 100k, however they will only last for 180 seconds.

Small Towers[ | ]

20 seconds to build

Type Stat
Attack 600
Attack Up +50 atk/ m atk
Defense Up +20 def
HP Heal +50 hp per 2 sec
Attack Down -50 atk/ m atk
Defense Down -20 def
HP Down max hp - by x

-200 hp per 2 sec

Medium Towers[ | ]

40 seconds to build

Type Stat
Attack 800
Attack Up +75 atk/ m atk
Defense Up +30 def
HP Heal +75 hp per 2 sec
Attack Down -75 atk/ m atk
Defense Down -30 def
HP Down max hp - by x

-200 hp per 2 sec

Large Towers[ | ]

60 seconds to build (with exception of Resurrection and Warp which require 150 seconds)

Type Stat
Attack 1000
Attack Up +100 atk/ m atk
Defense Up +40 def
HP Heal +100 hp per 2 sec
Attack Down -100 atk/ m atk
Defense Down -40 def
HP Down max hp - by x

-200 hp per 2 sec

Portable Towers[ | ]

Small portable towers build instantly.

Medium portable towers take 20 seconds to build.

Large portable towers take 40 seconds to build.

Again, do note that portable towers will disappear after 180 secs has passed after completion of building them.

Bases[ | ]

Small bases contain only 1 force tower panel that only allow small towers.

Medium bases contain 3 force tower panels that only allow medium towers.

Large bases contain 8 force tower panels that only allow large towers.

HQ bases contain 6 force tower panels that only allow large towers. These bases start the mission war with one resurrection and one warp tower in the back of the base.


Building Tips[ | ]

When building at the small bases, usually it is desirable to have a Res in the center of the smalls. This allows players to Res closer to Alpha or Omega areas if conflict there is sighted. The other two are 100% up the player, but having an Atk Down on N3/S7 is best for defending or so that the base is not taken as fast allowing you more response time.

At medium bases, you have 3 options. Usually at W10 or E4 it is wise to have a Res, and Atk Down and Def Up towers. You should build either one of the buff/debuff towers first so that in case you or the builder of the Res is attacked, they will be hit less and survive better. W9 and E3 bases should be of similar setup. W8 and E2 should build a Warp on the wall side panel so that players on the HQ side of the wall have the ability to warp to the center side at that base (W8/E2).

Large bases are very often built with more than 1 res. This can be useful, but a large base is best set up with 1 of each of the buff/ debuff towers and a warp as well in the following fashion: Res+Def Up on the left(Alpha) or right (Omega). Across the res should be placed the Warp+ Atk Down towers in the opposite setting as the Res+ Def Up (if Res was built on left, build the Warp on the right). At the other 4 stations should be set HP Heal+Def Down, and HP Down+ Atk Up towers. The large towers have a large enough range to reach the opposing sides of the base so that any attackers will be debuffed by all the towers and defenders will have all the buffs.

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