Earrings are worn by fighters for defensive attributes.
Bless[ | ]
These earrings give the wearer an extra boost to their base stats of STR, INT, and DEX.
Image | Item name | Level Req. | Honor Rank Req. | Effect | Obtained[1] | Transmutes Into |
---|---|---|---|---|---|---|
STR, INT, DEX | ||||||
Earring of Bless | 70 | 0 | 1 |
|
Circuit Jewel (Lv 1) | |
Earring of Bless +1 | 80 | 0 | 2 |
|
Circuit Jewel (Lv 2) |
Evasion[ | ]
Gives the wearer a higher chance of being missed by evading their attacks.
Image | Item name | Level Req. | Honor Rank Req. | Effect | Obtained[1] | Transmutes Into |
---|---|---|---|---|---|---|
Flee Rate | ||||||
Evasion Earring | 102 | 4 | 1% |
|
Circuit Jewel (Lv 3) | |
Evasion Earring +1 | 105 | 5 | 2% |
|
Circuit Jewel (Lv 4) | |
Evasion Earring +2 | 110 | 6 | 3% |
|
Circuit Jewel (Lv 5) |
Force Regeneration[ | ]
Automatically restores HP and MP to the wearer every 2 seconds as well as add to the base of each.
Image | Item name | Level Req. | Honor Rank Req. | Effect | Obtained[1] | Transmutes Into | |
---|---|---|---|---|---|---|---|
HP/MP Auto Heal | HP/MP | ||||||
Force Regeneration Earring | 105 | 4 | 2 | 0 |
|
Circuit Jewel (Lv 3) | |
Force Regeneration Earring +1 | 112 | 5 | 3 | 0 |
|
Circuit Jewel (Lv 4) | |
Force Regeneration Earring +2 | 119 | 6 | 3 | 20 |
|
Circuit Jewel (Lv 5) | |
File:Force Regeneration Earring+3.png | Force Regeneration Earring +3 | 126 | 7 | 3 | 30 | Circuit Jewel (Lv 6) | |
Force Regeneration Earring +4 | 133 | 8 | 4 | 40 | Circuit Jewel (Lv 6) | ||
Force Regeneration Earring +5 | 140 | 9 | 5 | 50 | Cannot destroy | ||
Force Regeneration Earring +6 | 147 | 10 | 6 | 60 | Circuit Jewel (Lv 7) | ||
Force Regeneration Earring +7 | 153 | 11 | 7 | 70 |
|
Cannot destroy |
Guard[ | ]
Grants the wearer a defense boost.
Image | Item name | Level Req. | Honor Rank Req. | Effect | Obtained[1] | Transmutes Into | ||
---|---|---|---|---|---|---|---|---|
Defense | Defense Rate | Flee Rate | ||||||
Earring of Guard | 105 | 4 | 4 | 5 | 0 |
|
Circuit Jewel (Lv 3) | |
Earring of Guard +1 | 112 | 5 | 6 | 10 | 0 |
|
Circuit Jewel (Lv 4) | |
Earring of Guard +2 | 119 | 5 | 7 | 15 | 1% |
|
Circuit Jewel (Lv 5) | |
Earring of Guard +3 | 126 | 6 | 9 | 20 | 1% | Circuit Jewel (Lv 6) | ||
Earring of Guard +4 | 133 | 7 | 10 | 25 | 2% | Circuit Jewel (Lv 6) | ||
Earring of Guard +5 | 140 | 8 | 12 | 30 | 2% | Cannot destroy | ||
Earring of Guard +6 | 147 | 9 | 13 | 35 | 3% | Cannot destroy | ||
Earring of Guard +7 | 153 | 10 | 15 | 40 | 4% |
|
Cannot destroy |
Protection[ | ]
Gives the wearer a small defense boost.
Image | Item name | Level Req. | Honor Rank Req. | Effect | Obtained[1] | Transmutes Into |
---|---|---|---|---|---|---|
Defense | ||||||
Protection Earring | 102 | 4 | 4 |
|
Circuit Jewel (Lv 3) | |
Protection Earring +1 | 105 | 5 | 5 |
|
Circuit Jewel (Lv 4) | |
Protection Earring +2 | 110 | 6 | 6 |
|
Circuit Jewel (Lv 5) |
Seven Coins[ | ]
Increases the drop rate for items.
Image | Item name | Level Req. | Honor Rank Req. | Effect | Obtained[1] | Transmutes Into | |
---|---|---|---|---|---|---|---|
Alz Drop Amount | 2 Slot Drop | ||||||
Earring of Seven Coins | 104 | 4 | 10% | 0 |
|
Circuit Jewel (Lv 3) | |
Earring of Seven Coins +1 | 112 | 5 | 15% | 0 |
|
Circuit Jewel (Lv 4) | |
Earring of Seven Coins +2 | 119 | 6 | 20% | 100% |
|
Circuit Jewel (Lv 5) | |
Earring of Seven Coins +3 | 126 | 7 | 25% | 150% |
|
Circuit Jewel (Lv 6) | |
Earring of Seven Coins +4 | 133 | 8 | 30% | 250% |
|
Circuit Jewel (Lv 6) |
Vampiric[ | ]
Increases the maximum absorption of HP and MP and increases the base of both.
Image | Item name | Level Req. | Honor Rank Req. | Effect | Obtained[1] | Transmutes Into | |
---|---|---|---|---|---|---|---|
HP/MP Absorb Limit | HP/MP | ||||||
Vampiric Earring | 105 | 4 | 10 | 0 |
|
Circuit Jewel (Lv 3) | |
Vampiric Earring +1 | 112 | 5 | 15 | 0 |
|
Circuit Jewel (Lv 4) | |
Vampiric Earring +2 | 119 | 6 | 20 | 20 |
|
Circuit Jewel (Lv 5) | |
Vampiric Earring +3 | 126 | 7 | 25 | 30 | Circuit Jewel (Lv 6) | ||
Vampiric Earring +4 | 133 | 8 | 30 | 40 | Circuit Jewel (Lv 6) | ||
Vampiric Earring +5 | 140 | 9 | 35 | 50 | Cannot destroy | ||
Vampiric Earring +6 | 147 | 10 | 40 | 60 | Cannot destroy | ||
Vampiric Earring +7 | 153 | 11 | 45 | 70 |
|
Cannot destroy |
Vital[ | ]
Increases the base pool of HP.
Image | Item name | Level Req. | Honor Rank Req. | Effect | Obtained[1] | Transmutes Into |
---|---|---|---|---|---|---|
HP | ||||||
Vital Earring | 102 | 4 | 20 |
|
Circuit Jewel (Lv 3) | |
Vital Earring +1 | 105 | 5 | 30 |
|
Circuit Jewel (Lv 4) | |
Vital Earring +2 | 110 | 6 | 40 |
|
Circuit Jewel (Lv 5) |
Other[ | ]
Image | Item name | Level Req. | Honor Rank Req. | Effect | Obtained[1] | Transmutes Into |
---|---|---|---|---|---|---|
Drosnin's Earrings | 130 | 0 | Defense: +16 Defense Rate: +100 3 x Random Option (10/20/30 defense, 20/35/50 HP, or 10/15/20 HP absorb limit) |
|
Cannot Destroy | |
File:Grandma Yerte.png | Grandma Yerte's Jade Earring | 100 | 0 | HP Absorb Limit: +15 HP: +10 |
Level 100 quest "Grandma Yerte’s Jewelry Box." | Cannot Destroy |