Nation Quest

Start off by completing the first 5 quests in your starting area, followed by;

The Truth About The Research Group (10 Quests)
 * The Investigation Committee
 * Markus’s Excitement
 * The Worry of the Merchants
 * The Officer’s Recommendation
 * The Problem Child, Naain
 * The uncontrollable Arionell
 * The Worried Aike
 * Bein’s Request
 * The Items Naain Stole Away
 * Naain’s Laboratory

The Sage Tower (1 Quest)
 * The Appointment of the 8th Sage

The Book of Apocalypse: Part 1 (5 Quests)
 * Veradix’s Visit
 * Veradix’s Request
 * Captian Mark’s Test
 * The Legacy of the Sages
 * The Fighter Who Leads the Stars

The Secret Organization: Part 1 (7 Quests)
 * The Flow of Destruction
 * The Concern of the Guards
 * The Leader of the Knights, Luaan
 * Maintaining Order
 * The Opposition of the Merchants
 * The Owner of the Emblem
 * Reporting to Veradix

The Secret Organization: Part 2 (7 Quests)
 * The Beginning of Another Search
 * The Cranky Alchemist
 * Tesky’s Conditions
 * The Shady Wizards
 * The Wizard’s Laboratory Part 1
 * Arionell, Immersed in Trouble
 * The Wizard’s Laboratory Part 2

The Book of Apocalypse: Part 2 (5 Quests) The Book of Apocalypse: Part 3 (10 Quests)
 * Sirius’ Summoning
 * The Second Piece
 * The Third Piece
 * Apocalypse Card
 * Veradix’s Destiny
 * The Second Knight
 * Another Knight
 * The Search
 * The Troublesome Investigation
 * A New Colleague
 * Promise of a Meeting
 * Clue 1
 * Clue 2
 * The Last Card
 * The Last Knight

The Sword of the Guardian (18 Quests)
 * The Vanished Knight
 * The Owner of the Third Card
 * Pursue, Patren
 * Arionell? Aike?
 * Sacrifice
 * Sirius’ Letter
 * Port Lux, Heathens
 * Arionell Leaves
 * The Sacrifice of the Heathens
 * Candid Provocation
 * The Undead Clan
 * The Return of Arionell
 * The Restless Companion Star
 * Maintaining Battle Lines
 * Bitter Enemies in the Same Boat
 * The Altar of Blizzard
 * Another Beginning
 * The Outbreak of War

The War (7 Quests)
 * The Burgeoning War
 * The Void in Order
 * The Dissolution of the Merchants
 * Conveying a Cryptogram
 * Guerilla Warfare
 * The Mechanic Demons
 * An Armistace Agreement

The Missing King (20 Quests)
 * Doubt
 * The End of Wandering
 * Patren’s Wherabouts
 * The Discovery of the Survey Party
 * Silverwood’s Identity
 * The Clan Master
 * The Sad Arionell
 * Meeting in the Seaside Cave
 * The Spy in the Tower
 * The Child with the Revelation
 * The Plant Clan and the Wizards
 * A Union with a Stern Customer
 * Tesky’s Aid
 * The Tiny Onwer of the Red Jungle
 * Betrayal
 * The Land of the Metal Clan
 * The Ties of the Heathens
 * The Truth Told by the Aldebaran
 * The Arrow that Lost Its Master
 * The Dark Clan and the Cabal

Cabal Vs. Cabal (27 Quests)
 * Mystic Blade
 * The Truth of the Seventh Core
 * The Location of the ASC Core
 * Prometeus
 * ASC Controller
 * The Conclave of the Metal Clan
 * The Ancient City of Ruins
 * The Nature of the Wizards Guild
 * The Steel Alliance
 * The Advent of Destruction
 * A Child Is Crying
 * Betrayal
 * The Wound
 * They Enemy, Silverwood
 * The Return of Sirius
 * The Unraveling Plot
 * The Land of the Undead
 * The Enemy Behind(g) the Wall of Ice
 * Where Is Aldebaran
 * The Third Sage
 * Confrontation with a Traitor
 * Sorrow
 * Yuan’s Preparations for the End
 * The Legacy Hidden in the Tower
 * What Naain Saw
 * The Vampire Rigel
 * The Incomplete Succession

War Clouds (5 Quests)
 * The Foolish War
 * The Life-Threatening Cold
 * The Unceasing Rain
 * The Wrath of the Shrine Guardian
 * The Tower of Sages, Divide