Mission War

Mission War is a capture-the-flag type game that pits up to 200 players against each other in a single arena.

Generally the nation that uses the best teamwork wins. Players are usually effective only in groups of 3 or more.

Story
After the fall of the Sage Tower, Capella and Procyon decided to pursue their principles and established two different nations, each named after themselves. The nations come into conflict with each other because of their opposing principles.

Crash course
Quick instructions if you are a newbie already in the Lv95+ arena:
 * You need to kill Legacy Guardians. Press M and go to the closest Green or Red base.
 * If you die, click "Resurrect at Point", and then click on a big Blue Arrow on the map.
 * You want to get 30 points before the time runs out:
 * Attacking Legacy Guardians is the best way to get points.
 * Attacking enemy players also gets you points.
 * You get points for taking damage.
 * Try to stay with a group; the bigger the group the better.
 * Regular pots heal a little. Press N and buy Vital Gear(HP), which is much more useful.
 * Chat on Loud (/L), in party (/p), or the underused chat channel (/c, this is only party leaders). Try to do what experienced players tell you.
 * At the end of the game, if you have 30 points, you win WExp, Alz, and usually an [Buff Capsule].

Entry requirements
Your character must be at least level 52 and be aligned with either the Procyon or Capella nation.

To choose a nation, you must:
 * Be at least level 52
 * Accept the Nation Quest from Morison(Officer) in Port Lux.

Nation War is divided into a few groups according to levels:

Level 52 ~ 79 Level 80 ~ 109 Level 110 ~ 139 Level 140 ~ 169 Level 170 ~ 180

Nations
Procyon and Capella both have their own color armor and a different look of outfit depending on their class.

Procyon
Procyon start in the lower left base. Procyon's outfit is a dark blue type of color. To see all the styles for each class, visit this link:
 * Procyon Epaulet

Capellan
Cappella start in the upper right base. Capellan's outfit is a light purple type of color. To see all the styles for each class, visit this link:
 * Capellan Epaulet

Waiting Lobby

 * All players enter the waiting lobby before entering the arena, Tierra Gloriosa.
 * Players wait in the lobby with the countdown timer initially at 10 minutes.
 * The game has to be even, so if there are more Procyons than Capellas, the extra Procyons will be put on the waiting list.
 * The waiting list is first come, first serve.
 * If you are on the waiting list it will give you your number in line. "Waiting list 3" means you are third in line to enter.
 * People on the waiting list are allowed to enter when either an ally already in the game logs out, or another enemy enters the game.
 * The above applies for the duration of the game.

Object

 * The team that scores the most nation points in 50 minutes wins.
 * Team points are scored primarily by capturing bases, by defeating the bases' Legacy Guardians.
 * The game can end before 50 minutes is up if one nation captures all the bases. This is a called game.

Capturing bases

 * There are 17 bases in Tierra Gloriosa:
 * A home base for each nation, 2 total
 * 3 small bases on each side, near the home base, 6 total
 * 3 medium bases on each side, past the small bases, 6 total
 * 3 large bases located in halfway between the home bases, 3 total
 * Defeat a base's Legacy Guardian to allow base capture
 * Capture the base by clicking on the Legacy Barrier.
 * A Legacy Weapon and a treasure chest will drop
 * The player that captures the base gets dibs on the weapon.
 * Anyone can attack the chest and get dibs on M.War potions.
 * After your nation owns the base, Force Towers can be built.

Building Force Towers
Another part of Mission War is Force Towers, which are structures that players build to make bases easier to defend. There are two kinds of towers, portable and stationed.

Portable Towers
Portable towers are purchased from the shop (N) and can be built anywhere. The size listed by the tower type is the size of its area-of-effect (AoE). A Large tower has a much bigger AoE than a Small tower.

Stationed Towers

 * Each base has FT Control Panels, or locations for building towers.
 * Small bases have 1 control panel
 * Medium bases have 3 control panels
 * Large bases have 8 control panels
 * The control panel becomes usable after your nation captures the base.
 * Stationed towers can be purchased with either Alz or Nation Points.
 * All can use points when making towers.
 * Effect-type towers have a Large AoE.
 * Building Resurrection or Warp Tower with alz gives you 9 Score.

Legacy Weapon
You can obtain and wear a Legacy Weapon when you become level 52. The Legacy Weapon is only available during Mission War. Legacy weapon gives you these stats:
 * Attack : +250   (Magic and Attack are reverse for Sword based classes)
 * Magic : +370
 * Attack Rate : +2200
 * Critical Dmg. inc : +70%
 * Critical Rate inc : +15%
 * HP Steal 3% of the total damage
 * MP Steal 3% of the total damage
 * Magic Skill Amp : +5%
 * Sword Skill Amp : +5%
 * Defense : +120 (FS have 150)

Nation Reward

 * All Map Drop Rate 10%
 * All Map Skill Exp 10%
 * All Map Exp 10%
 * [Premium Only Warp Point]
 * Frozen Tower of Undead Entrance
 * Forgotten Temple Entrance
 * Altar of Sienna Entrance
 * Maquinas Outpost Entrance

Personal Reward

 * The [Winning Camp] will receive an Alz reward in proportion to their battle expense.
 * High ranking players will receive an Alz reward regardless of their battle results.
 * Reward winners will receive an Alz reward as well as an item reward that can be selected from the items listed below.

Points and WExp
You receive WExp (War Experience) if you collect 30 or more points in Mission War. Press the C key and click the Details tab to see your current points.

Points are scored in 4 ways:
 * Attacking enemies
 * Receiving damage
 * Healing allies
 * Building towers with Alz

The formula to calculate score is: [Attack Damage + Heal amount + Taken Damage +(Force Tower Build time(sec) x 600]/10,000

So every 10k damage you do or take earns 1 score. A kill will automatically reward you an additional 10k damage dealt (1 point).

You receive the following amount of WExp at the end of mission war if you obtained at least 30 points:

See game mechanics for more information on point and WExp calculation. blah blah blah..