Basic but essential needs

Intro
This guide will explain you allot of the basics of the game. It will explain some extra information about the difference between classes, abou PvP, Skilling and Crafting.

Classes
Classes in Cabal are quite simple, this is a little overview and the choices that can be taken.

Please be aware these stats choices are to be made AFTER you have the requirements for your equipment

Warrior = Raw power, depends only on power and defense. Stat Choices = Pure Strength (rarely Pure Dexterity)

Blader = Depends alot on their critical hits. Stat Choices = Pure Strength (Wearing warrior armour and blades) or Pure Dexterity (The natural build for a Blader)

Force Archer = One of the more agile classes in cabal, a perfect support class with many buffs, and has good damage output. Stat Choices = Pure Dexterity

Wizard = Known as the PvP(Player vs Player) God, they have amazing damage output. Stat Choices = Pure Intelligence

Force Blader = The master of debuffs, force bladers have terrifying debuffs that make them truely deadly. Stat Choices = Pure Dexterity (rarely Pure Strength)

Force Shielder = The critcal God, if he/she lands a critical blow than the game is over, their attack power may be low, but their defense makes up for it. Stat Choices = Pure Strength(sword skills) Pure Dexterity(sword skills/magic skills) Pure Intelligence(magic skills)

PVP
So you're wondering how you can duel someone, and you want to show your strength? This is how, be aware that you cannot duel in cities, unless its a Guild vs Guild war, I'll come to the GvG wars later, but for the PvP, you must be out of the city, and have your opponent close to you, now what you do is you click on them, look at the top, where it says their name, click menu, then click "request a PVP". Simple!, now u can start dueling that person once he accepts the request!

BEFORE DUELING, PLEASE BE AWARE THAT THE DUEL STARTS THE SAME SECOND THEY CLICK ACCEPT, SO HAVE YOUR BUFFS ON BEFORE ASKING OR ACCEPTING A DUEL REQUEST!

Skill Grinding
Some people call Skill Grinders (noobs), well the reason behind that is, because they own them, thats all you can say. Skill Grinders begin skilling at a very low level normally around about 40-45, when they can equip their aramid/shadowsteel etc.

This is how they do it:

Our example will be a force shielder, lvl 50, who wants some nice ranks.

Start with getting yourself a good set of adept equipment, I suggest something like the following:
 * Necklace = amulet adept (for your level)
 * Rings = 2 rings of adept (for your level)
 * Adept Helmet = +3 skill exp / +4 skill exp
 * Adept Suit = +3 skill exp / +4 skill exp
 * Adept Boots = +3 skill exp / +4 skill exp
 * Adept Gloves = +3 skill exp / +4 skill exp
 * Adept Sword = +3 skill exp / +4 skill exp
 * Adept Crystal/orb = +3 skill exp / +4 skill exp

Once you hit lvl 70, you can start wearing braclets that give skill exp aswell. You can also buy a epaulette that gives a bit extra skill exp, from premium shop, i don't recommend it, not much skill exp. And if your a rich person, you can buy blessing beads that give u +25% skill exp for 1 day.

So now you have your equipment, we have to start skilling.

I suggest you use Magic Arrow:

ALWAYS use your skills on level 9, this gives the best casting time and cooldown time.

You might be saying now, arrow magic, but I want to train my sword!!, well you can. If you go to the Port Lux instructor when you're lvl 50+, you can get a skill called (Force Change) Sword to Magic, or Magic to Sword (please be aware you need to be A.expert to acquire this skill).

So now your magic skills will be giving exp to you sword rank, because of the force exchange we did (force change magic to sword). We can now start skilling. I suggest getting 2-3 arrow magic skills, with the fastest cooldown, because then u can keep the combo going + have good casting speed. Combo is essential for fast skilling!

Cezar's mini monster skilling list
Below are a few monsters you can use to skill level at a certain level:
 * lvl 40-60 Wriggleafs
 * lvl 61-80 stone golems
 * lvl 81-100++ mechzards

DO NOT GET PUSHED INTO BUYING TITANIUM+ ADEPT!!! This is a big mistake, people think because titanium is more expensive and has higher defence, that it will make you skill up faster, the answer is, NO, it doesn't, it's just higher defence, I've never use anything else except shadowsteel and aramid +4 skill exp, because I simply don't NEED it!

For Premium Users Only
On dummies you can gain your first 30% of your rank, this is an example:

Your skill level is 0/100, now you want to make your first 30%, so u leave it skilling while afk (put a safety pin on your key to stick it down, so it keeps shooting the skill). Leave it auto skilling on the dummies and go to sleep. When you wake up, you will probably have 30/100, depending on your rank ofcourse. But if another person comes with 37/100, he won't get any skill points off the dummies. It is only the FIRST 30% that gives the skill exp.

Crafting
Once you complete a certain quest at around about lvl 50, you get asked what do you want to be a crafter of. These are the choices:
 * Artifact (jewlery, orbs, crystals)
 * Sword (GS,Dai-Katana, blade, katana)
 * Martial (martial helmet, martial suit, martial boots, martial gloves)
 * Battle (battle helmet, battle suit, battle boots, battle gloves)
 * Armour (armour helmet, armour suit, armour boots, armour gloves)

'''PLEASE BE AWARE, CRAFTING COSTS ALOT OF MONEY!! I SUGGEST YOU DON'T DO THIS TILL YOU'RE LVL 100+'''

This Section will go into more detail in the near future.

Choosing Your Guild
Choosing a Guild is one of the most important things you can do in Cabal, have you entered the game to reak havok or to play peacefully with new friends that you find ingame!